User gallery: Samsung G9 monitor and RTX 3060 12GB: How is it going?
Kinukawa 25969 EXP – 21 AAA Gamer,R9,S4,A7,J10
14 June 2024 – 8:28
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Battle Brothers
After switching to 5120×1440, Battle Brothers initially had problems with the correct proportions of the font and menus, but this was resolved by restarting the game. The frame rate is smooth on the map. The fights were initially placed in the left area of the monitor. They were only placed in the middle after 2-3 game starts.
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Grim Dawn
Of course, I had to try out my favorite ARPG right away and lo and behold, it works perfectly in high resolution. The higher overview is perfect for avoiding hordes of monsters or seeing boss enemies.
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Everspace 2
Great! – I don't need to write any more. 🙂 Looks great, great impression of the world. The curvature of the horizon looks great. I only had to change one point graphically, otherwise it works great. You can assume it was designed for such a large screen.
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Mount & Blade 2: Bannerlord
The game benefits greatly from the width of the screen and the resulting overview of the map. This applies to zoomed in and the view from the top. I didn't have to change anything graphically, but I did struggle with frame drops on the zoomed map. I think this is due to the reloading in the distance.
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No Man's Sky
Another space game that benefits greatly from the width. You can see much more clearly where resources are, where enemies are moving, and more. However, here I had to downgrade the graphics from Ultra to Medium because it was very jerky.
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The Division 2
The game can be switched to high resolution easily. However, I had problems with FPS drops, but that's probably due to my graphics card. Even reducing the graphics quality didn't help much. I think I need a better graphics card.
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Assassin's Creed: Odyssey
The game automatically offers to increase the resolution to 5120×1440. PoV cannot be set. Looks really good when you're standing on a hill. The frame rate isn't that high, at least because of my graphics card, but it's doable without stuttering and with graphical losses.