The Release of a much-requested feature in the latest patch

Slowly but surely, Capcom continues to update Dragon's Dogma 2, with a final patch finally bringing a particularly requested feature.

Almost three months after a successful launch, but not without problems, especially in terms of performance, Dragon's Dogma 2 continues to refine itself on this point thanks to the latest patch. This will especially bring a notable change for the PS5 and Xbox Series versions, not without forgetting the PC version either.

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Dragon's Dogma 2 seriously reviews its performance

Despite a bumpy start, Dragon's Dogma 2 was a success, establishing itself as a new flagship license from Capcom. The baptism of fire of its in-house RE Engin engine in a real open world was therefore overall a success. The Japanese studio could also use these lessons for its next big games, Monster Hunter Wilds and Resident Evil 9. However, everything was far from perfect, especially when it comes to performance. On consoles, the game aimed for 30 fps (with difficulty in fact), to the great dismay of players favoring fluidity. A patch has since stabilized this, but no more.

But this new update to Dragon's Dogma 2 finally answers the prayers of fluidity lovers. It is now possible to choose between low and high graphics, as well as activate or not a refresh rate of 120 Hz. It is not only for the PS5 and Xbox Series, the PC also receives some fixes for more stability. Other quality of life type elements are also making their debut, such as the possibility of selling or equipping objects directly from your storage chest, which also greatly gains in capacity for each type of object. You will find all the details of this new patch in full below, translated from English by us.

Full patch notes for June 27 for PC, PS5 and Xbox Series

PlayStation5/Xbox Series/Steam versions of Dragon's Dogma 2

Storage adjustments and additions

  • Added a function to sell items from the storage menu.
  • Added a function to equip armor from the storage menu.
  • Integration of a function to equip armor from storage when changing vocation in a vocation guild.
  • Increased the maximum number of items of the same type that can be stored from 99 to 999.
  • Adjusted so that when an item is stored beyond the maximum limit, the maximum number of items are automatically put into storage.
  • Added the ability to enable or disable Insurgent visibility in photo mode.
  • Adjusted to make it easier to find oxcarts in the field.
  • Applied a fix in situations where Venator's Leggings, Ring of Predominance, and Comforting Choker were unobtainable.
  • Fixed issues that prevented players from entering areas they should not be able to.
  • Fixed an issue with gem purchase prices in Vermund being incorrect in some stores.
  • The Oracle's advice will now take into account the death of a necessary character.
  • Fixed an issue where some gathering points were not regenerating until the next game.
  • Fixed an issue where incorrect NPC portraits were displayed.
  • Fixed issues with opening the door to the Ancestral Chamber.
  • Applied a fix for a hair display issue on max-sized characters.
  • Addressed CPU overload issues in certain situations.*
  • Various bug fixes.

PlayStation5/Xbox Series versions of Dragon's Dogma 2

  • Added an option to change graphics settings up/down. *
  • Added option to enable/disable 120Hz output. **

*Frame rates in areas of Dragon's Dogma 2 with lots of NPCs, such as city centers, should be improved. Additionally, lowering the graphics settings should further improve frame rates. Players on Steam can achieve the same results by changing their graphics settings in Settings. Further frame rate improvements are also planned for future updates.

**If your monitor supports 120Hz output, enabling it may make the game display smoother. This setting does not guarantee 120 fps.

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